The excitement and intrigue of the first Dead Space and the memorable moments of Dead Space 2 brings us to present day 2013, where the series has officially lost its momentum. New Necromorphs were a welcome addition to a game that maintained its franchise-staple creepiness, leading all the way up to that infamous (more spoilers) eye-drilling scene. I remember the adrenaline rushes I used to get when being chased down by the regenerative Necromorphs, sacrificing random items I could have picked up along the way because I was pressed for time and life. There were other memorable moments, too, like the haunting nursery level, flush with neon colour and smeared blood in such a sick and complementary way. It was nostalgic, it was disconcerting to see the ship so changed and, heck, I still remember how gorgeous the textures on the hazard tarps draped all over the ship were. The level where we ( Dead Space 2 spoilers) revisited Ishimura is one of my favourite video game levels ever. The series made a transition that I thoroughly enjoyed. Jump to 2011 when Visceral and EA released Dead Space 2. Curb stomping corpses is something that is inexplicably pleasurable to me. Dead Space introduced me to some of my favourite video game moments too. He only scratched at the surface of what was an increasingly interesting scandal of questionable research, an emerging religion, and a dark power that we had barely any information on. There was clearly more to this infestation of Necromorphs than Isaac could grasp.
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